Uniform
From IGwiki
The uniform page allows you to equip your prince with a uniform, view the medals you have won in the game, and trade uniform pieces with other players. Uniforms convey bonuses and advantages in the game, different for each suit type. the page is broken down into these sections:
Contents |
[edit] Lockers
The lockers hold uniform pieces that are not currently in use. If you have no uniform pieces in use, the locker area will hold seven uniform pieces. Uniform pieces (unlike ship modules) must be in the locker area in order to swap or upgrade them. Click on a piece in the locker to equip it to your character.
If you have a R&R All Uniform card, it will show as a an icon (green and read triangles) next to "Locker"
All other cards to do with Uniforms (and whose function is currently implemented) appear as icons next to individual pieces of Uniform in the locker. Unless the piece is in the locker, you cannot play the card. These include: -
- Upgrade Uniform (icon: Gold Star Burst)
- R&R Uniform (icon: Green and Red Triangles)
- Capture Imperial Uniform (Icon: "I" in white circle)
[edit] Uniform
The uniform section displays a mannequin dressed in your current uniform parts. Your prince can have five different pieces of uniform equipped at any one time. Below your mannequin, there is a text display of what you currently have equipped. To remove a uniform piece, click the area on the mannequin where it is worn, and it will return to the locker area.
If you have an Uniform Refit card, It will appear as a gold star burst next to "Uniform"
[edit] Medals
This section displays icons of all of the medals you have won in the game, in order of importance. For more information, see medals.
[edit] Propose a trade
The uniform trading area is where you can arrange trades of uniform pieces with other players. You can trade any piece you own, even if it is equipped. You must trade an equal number of pieces. Trades can be made with any player who is an in-game Cousin or Fleet-cousin, so the more friends you have playing, the more likely it is that you’ll find a piece you need.
Trading can be arduous, however. Going through all the options, proposing trades which might never be accepted...
An alternative is to post requests on the forum. Check out the Trading Etiquette first, however!
[edit] Uniform bonuses
[edit] PsiTek / BiTek / MekTek Suit
- (3) You gain armour.
- (5) You also gain personal immunity to that type of weapon.
[edit] Ship Suit
- (3) +1 Gunnery.
- (5) +2 Gunnery.
[edit] Field Uniform
- (3) +1 Command.
- (5) +2 Command.
[edit] Engineering Utility Suit
- (3) +1 Engineering.
- (5) +2 Engineering.
[edit] Stealth Suit
- (3) You gain the ability to avoid some wounds.
- (5) You gain the ability to avoid many wounds.
[edit] Ceremonial Uniform
- (3) You gain bonuses on drawing rewards.
- (5) You gain bonuses on drawing rewards. (You probably get a higher bonus with 5 pieces.)
[edit] Uniform quality
Each uniform piece has a level of quality, ranging from ragged (the worst) to pristine (the best). This property relates to the amount of times a particular piece can be damaged, as follows:
Pristine: can take 5 damage, and when damaged becomes
Excellent: which can take 4 damage, and when damaged becomes
Good: which can take 3 damage, and when damaged becomes
Normal: which can take 2 damage, and when damaged becomes
Ragged: which can take 1 damage, and when damaged is destroyed, leaving you a randomly selected uniform piece.
